Post by Akadeanna Hawk on Feb 23, 2024 1:29:54 GMT -5
Character Traits:
Gold Eyes- - 600 Credits; Purchasing this allows you to either create a character with Gold eyes or allows one of your current characters to have Gold eyes
Gold Green Eyes- - 600 Credits; Purchasing this allows you to either create a character with Gold-Green eyes or allows one of your current characters to have Gold-Green eyes
Grey Eyes- - 600 Credits; Purchasing this allows you to either create a character with Grey eyes or allows one of your current characters to have Grey eyes
Steel-Blue Eyes- - 600 Credits; Purchasing this allows you to either create a character with Steel Blue eyes or allows one of your current characters to have Steel-Blue eyes
Pink Eyes- - 600 Credits; Purchasing this allows you to either create a character with Pink eyes or allows one of your current characters to have Pink eyes; you must have a good reason to have Pink Eyes; you don’t have to pay for an Albino to have pink eyes
Heterochromia/Split Eyes- - 600 Credits; Purchasing this allows you to either create a character with 2 different eye colors or allows one of your current characters to have 2 different eye colors
White Hair- - 1,000 Credits; Purchasing this allows you to either create a character with White hair or allows one of your characters to have White hair, however you must include a Medical reason as part of your character profile as to why they have White hair, you don’t have to pay if your character is over 50 years old, a partial Albino, or a full Albino
Partial Albinism- - 200 Credits; This allows you to either create a character who is partial Albino or allows one of your current characters to be partial Albino; usually the eyes in partial Albinos are normal colored, not pink
True Albinism- - 500 Credits; This allows you to either create a character who is full Albino or allows one of your current characters to be full Albino; mind you that their eyes are pink
Abilities:
Hear All Animals- - 5,000 Credits; Purchasing this allows you to create a character who can speak to, understand, and be understood by all animals or allows one of your current characters to be able to speak to, understand, and be understood by all animals; yes this does include Dragons, Flitts, Whers, etc.
Hear All Dragons Level 1- - 600 Credits; Purchasing this allows you to either make a new character who is a Level 1 HAD or have one of your current characters discover that he or she is a Level 1 HAD. They can hear Dragons and speak to a select few. It causes them no stress of any form and sometimes this fades when they bond to their own Dragon
Hear All Dragons Level 2- - 700 Credits; Purchasing this allows you to either make a new character who is a Level 2 HAD or have one of your current characters discover that he or she is a Level 2 HAD. They can hear all Dragons and speak to all of them. They will have mild headaches if they overuse their abilities.
Hear All Dragons Level 3- - 800 Credits; Purchasing this allows you to either make a new character who is a Level 3 HAD or have one of your current characters discover that he or she is a Level 3 HAD. They can hear all Dragons and speak to all of them, and they can exert some control over the Dragons. If their abilities are overextended they will have some issues with migraines
Hear All Dragons Level 4 Beacon- - 1,000 Credits; Purchasing this allows you to either make a new character who is a Level 4 HAD or have one of your current characters discover that he or she is a Level 4 HAD. Beacon HADs can not only hear all Dragons and speak to all of them, but they can feel them. They can feel the emotions of the Dragons around them. Not only that, but they can exert control over a Dragon, that is very similar to a Queen Dragon. A third level HAD may attract Dragons, but most if not all Dragons will flock to a Beacon if they are a light in the dark
Hear All Flitts Level 1- - 600 Credits; Purchasing this allows you to either make a new character who is a Level 1 HAF or have one of your current characters discover that he or she is a Level 1 HAF. They can hear Flitts and speak to a select few. It causes them no stress of any form and sometimes this fades when they bond to their own Flitt
Hear All Flitts Level 2- - 700 Credits; Purchasing this allows you to either make a new character who is a Level 2 HAF or have one of your current characters discover that he or she is a Level 2 HAF. They can hear all Flitts and speak to all of them. They will have mild headaches if they overuse their abilities.
Hear All Flitts Level 3- 800 Credits; Purchasing this allows you to either make a new character who is a Level 3 HAF or have one of your current characters discover that he or she is a Level 3 HAF. They can hear all Flitts and speak to all of them, and they can exert some control over the Flitts. If their abilities are overextended they will have some issues with migraines
Hear All Flitts Level 4 Beacon- - 1,000 Credits; Purchasing this allows you to either make a new character who is a Level 4 HAF or have one of your current characters discover that he or she is a Level 4 HAF. Beacon HAFs can not only hear all Flitts and speak to all of them, but they can feel them. They can feel the emotions of the Flitts around them. Not only that, but they can exert control over a Flitt, that is very similar to a Queen Flitt. A third level HAF may attract Flitts, but most if not all Flitts will flock to a Beacon if they are a light in the dark
Hear All Whers Level 1- - 600 Credits; Purchasing this allows you to either make a new character who is a Level 1 HAW or have one of your current characters discover that he or she is a Level 1 HAW. They can hear Whers and speak to a select few. It causes them no stress of any form and sometimes this fades when they bond to their own Wher
Hear All Whers Level 2- - 700 Credits; Purchasing this allows you to either make a new character who is a Level 2 HAW or have one of your current characters discover that he or she is a Level 2 HAW. They can hear all Whers and speak to all of them. They will have mild headaches if they overuse their abilities.
Hear All Whers Level 3- - 800 Credits; Purchasing this allows you to either make a new character who is a Level 3 HAW or have one of your current characters discover that he or she is a Level 3 HAW. They can hear all Whers and speak to all of them, and they can exert some control over the Whers. If their abilities are overextended they will have some issues with migraines
Hear All Whers Level 4 Beacon- - 1,000 Credits; Purchasing this allows you to either make a new character who is a Level 4 HAW or have one of your current characters discover that he or she is a Level 4 HAW. Beacon HAWs can not only hear all Whers and speak to all of them, but they can feel them. They can feel the emotions of the Whers around them. Not only that, but they can exert control over a Wher, that is very similar to a Queen Wher. A third level HAW may attract Whers, but most if not all Whers will flock to a Beacon of they are a light in the dark
Gold Eyes- - 600 Credits; Purchasing this allows you to either create a character with Gold eyes or allows one of your current characters to have Gold eyes
Gold Green Eyes- - 600 Credits; Purchasing this allows you to either create a character with Gold-Green eyes or allows one of your current characters to have Gold-Green eyes
Grey Eyes- - 600 Credits; Purchasing this allows you to either create a character with Grey eyes or allows one of your current characters to have Grey eyes
Steel-Blue Eyes- - 600 Credits; Purchasing this allows you to either create a character with Steel Blue eyes or allows one of your current characters to have Steel-Blue eyes
Pink Eyes- - 600 Credits; Purchasing this allows you to either create a character with Pink eyes or allows one of your current characters to have Pink eyes; you must have a good reason to have Pink Eyes; you don’t have to pay for an Albino to have pink eyes
Heterochromia/Split Eyes- - 600 Credits; Purchasing this allows you to either create a character with 2 different eye colors or allows one of your current characters to have 2 different eye colors
White Hair- - 1,000 Credits; Purchasing this allows you to either create a character with White hair or allows one of your characters to have White hair, however you must include a Medical reason as part of your character profile as to why they have White hair, you don’t have to pay if your character is over 50 years old, a partial Albino, or a full Albino
Partial Albinism- - 200 Credits; This allows you to either create a character who is partial Albino or allows one of your current characters to be partial Albino; usually the eyes in partial Albinos are normal colored, not pink
True Albinism- - 500 Credits; This allows you to either create a character who is full Albino or allows one of your current characters to be full Albino; mind you that their eyes are pink
Abilities:
Hear All Animals- - 5,000 Credits; Purchasing this allows you to create a character who can speak to, understand, and be understood by all animals or allows one of your current characters to be able to speak to, understand, and be understood by all animals; yes this does include Dragons, Flitts, Whers, etc.
Hear All Dragons Level 1- - 600 Credits; Purchasing this allows you to either make a new character who is a Level 1 HAD or have one of your current characters discover that he or she is a Level 1 HAD. They can hear Dragons and speak to a select few. It causes them no stress of any form and sometimes this fades when they bond to their own Dragon
Hear All Dragons Level 2- - 700 Credits; Purchasing this allows you to either make a new character who is a Level 2 HAD or have one of your current characters discover that he or she is a Level 2 HAD. They can hear all Dragons and speak to all of them. They will have mild headaches if they overuse their abilities.
Hear All Dragons Level 3- - 800 Credits; Purchasing this allows you to either make a new character who is a Level 3 HAD or have one of your current characters discover that he or she is a Level 3 HAD. They can hear all Dragons and speak to all of them, and they can exert some control over the Dragons. If their abilities are overextended they will have some issues with migraines
Hear All Dragons Level 4 Beacon- - 1,000 Credits; Purchasing this allows you to either make a new character who is a Level 4 HAD or have one of your current characters discover that he or she is a Level 4 HAD. Beacon HADs can not only hear all Dragons and speak to all of them, but they can feel them. They can feel the emotions of the Dragons around them. Not only that, but they can exert control over a Dragon, that is very similar to a Queen Dragon. A third level HAD may attract Dragons, but most if not all Dragons will flock to a Beacon if they are a light in the dark
Hear All Flitts Level 1- - 600 Credits; Purchasing this allows you to either make a new character who is a Level 1 HAF or have one of your current characters discover that he or she is a Level 1 HAF. They can hear Flitts and speak to a select few. It causes them no stress of any form and sometimes this fades when they bond to their own Flitt
Hear All Flitts Level 2- - 700 Credits; Purchasing this allows you to either make a new character who is a Level 2 HAF or have one of your current characters discover that he or she is a Level 2 HAF. They can hear all Flitts and speak to all of them. They will have mild headaches if they overuse their abilities.
Hear All Flitts Level 3- 800 Credits; Purchasing this allows you to either make a new character who is a Level 3 HAF or have one of your current characters discover that he or she is a Level 3 HAF. They can hear all Flitts and speak to all of them, and they can exert some control over the Flitts. If their abilities are overextended they will have some issues with migraines
Hear All Flitts Level 4 Beacon- - 1,000 Credits; Purchasing this allows you to either make a new character who is a Level 4 HAF or have one of your current characters discover that he or she is a Level 4 HAF. Beacon HAFs can not only hear all Flitts and speak to all of them, but they can feel them. They can feel the emotions of the Flitts around them. Not only that, but they can exert control over a Flitt, that is very similar to a Queen Flitt. A third level HAF may attract Flitts, but most if not all Flitts will flock to a Beacon if they are a light in the dark
Hear All Whers Level 1- - 600 Credits; Purchasing this allows you to either make a new character who is a Level 1 HAW or have one of your current characters discover that he or she is a Level 1 HAW. They can hear Whers and speak to a select few. It causes them no stress of any form and sometimes this fades when they bond to their own Wher
Hear All Whers Level 2- - 700 Credits; Purchasing this allows you to either make a new character who is a Level 2 HAW or have one of your current characters discover that he or she is a Level 2 HAW. They can hear all Whers and speak to all of them. They will have mild headaches if they overuse their abilities.
Hear All Whers Level 3- - 800 Credits; Purchasing this allows you to either make a new character who is a Level 3 HAW or have one of your current characters discover that he or she is a Level 3 HAW. They can hear all Whers and speak to all of them, and they can exert some control over the Whers. If their abilities are overextended they will have some issues with migraines
Hear All Whers Level 4 Beacon- - 1,000 Credits; Purchasing this allows you to either make a new character who is a Level 4 HAW or have one of your current characters discover that he or she is a Level 4 HAW. Beacon HAWs can not only hear all Whers and speak to all of them, but they can feel them. They can feel the emotions of the Whers around them. Not only that, but they can exert control over a Wher, that is very similar to a Queen Wher. A third level HAW may attract Whers, but most if not all Whers will flock to a Beacon of they are a light in the dark